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(Self-Published) · 1970

Joker Marbles

Rating
6.6 /10
Votes
93
Weight
1.0 /5
Players
2–6
Time
20 min

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Description

For the versions with modular boards, see Pegs and Jokers (aka Marbles and Jokers). Players race their marbles around the wooden track by playing their cards strategically. Watch out for the other players. If they can land on your marble, it goes back home. Players keep 5 cards in their hands. Many cards have special actions: 2-6 - played to move a marble that number of places. Face card - move 10, or moves a marble from home onto the track Ace - move 1, or moves a marble onto the track 7 - can be split 1+6, 2+5, 3+4, 7 8 - moves a marble backwards 8 9 - must split, moves one marble back and the other forward a total of 9 Joker - move one of your marbles (from home or the track) to an opponent's spot on the track, sending their marble home. Marbles in the finish area are safe from this attack. This game is very similar to the more common Sorry!.

Categories
Abstract StrategyCard GameRacing
Mechanics
Hand ManagementPoint to Point MovementRoll / Spin and Move
Designers
Jacob J. Esau

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