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Milton Bradley · 1962
Square Mile
Rating
6.6
/10
Votes
120
Weight
2.2
/5
Players
2–4
Time
60
min
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Description
Players compete to develop a square mile of raw land and turn it into a thriving community. The player who buys, sells, and builds most wisely and makes the most money will be the winner. Considered "ahead of its time," the game features a modular board and winning turns on being the most efficient in the use of one's actions. The only randomness in the game is in the board set-up and determining who goes first.
Categories
City BuildingEconomic
Mechanics
Auction / BiddingModular Board
Designers
Olaf HelmerReuben Klamer