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Milton Bradley · 1962

Square Mile

Rating
6.6 /10
Votes
120
Weight
2.2 /5
Players
2–4
Time
60 min

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Description

Players compete to develop a square mile of raw land and turn it into a thriving community. The player who buys, sells, and builds most wisely and makes the most money will be the winner. Considered "ahead of its time," the game features a modular board and winning turns on being the most efficient in the use of one's actions. The only randomness in the game is in the board set-up and determining who goes first.

Categories
City BuildingEconomic
Mechanics
Auction / BiddingModular Board
Designers
Olaf HelmerReuben Klamer

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