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Armchair General magazine · 2006

Island War

Rating
7.0 /10
Votes
4
Weight
0.0 /5
Players
2
Time
90 min

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Description

Island War is a game of skirmishes in the Pacific Theater of the Second World War. You control Squads of Japanese and Americans, machine guns, flamethrowers, and Leaders as you fight battle on Iwo Jima, and other islands. Each Island War hex represents 25-40 meters of terrain, and the turns depict from a few seconds to several minutes of action. The counters represent single characters (Leaders), Squads of men, Weapon Teams, Support Weapons and various administrative markers. Squads have three figures on the front of the counter and two on their back/reduced side. Leaders have a face on both the front and the back of the marker, and weapons teams have 2-3 men and the weapon’s nomenclature, such as Type 92, on a larger, 3/4" counter. Collectively, Squads, Leaders, and Weapon Teams are called units. A unit’s reduced side is indicated by lighter color. There are also administrative markers, labeled Move, Fire, etc, used to assist in playing, and finally markers that represent Support Weapons, such as the USMC’s BAR, (that must be crewed by Squads). The game on PDF file contains the rules, counters, and two map sheets. It comes with two scenarios, both from the Iwo Jima campaign.

Categories
WargameWorld War II
Mechanics
Hexagon Grid
Designers
Mark H. Walker

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