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Goldsieber Spiele · 2003

Prinzessin Pimpernell

Rating
4.7 /10
Votes
5
Weight
2.0 /5
Players
2–4
Time
30 min

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Description

Players are knights trying to save princess Pimpernell from the dragons' cave. A facedown track of tiles is laid out between the knights' castle and the dragons' lair. Each player controls three knights of different sizes. The active player rolls has two options: - roll all three dice (which correspond to the knights) and move the knights in any direction. If a knight lands on an armor tile, the player has to say what armor it is. If correct, the player can keep it, if not, the tile is returned. - or look at an armor tile. If a knight lands on a dice tile, the player can re-roll the corresponding die. On plain tiles, nothing happens. When a knight lands on a tile with another player's knight of the same size, that knight is sent back to the castle. A player who moves a knight into the dragons' lair flips over one of the dragon tiles there. The back side of the dragon tiles shows a piece of armor. If the player has such an armor tile, s/he defeats the dragon and wins the game. If not, the dragon is removed from the game and the knight returns to the castle to go and try again.

Categories
Children's GameFantasyMemoryRacing
Mechanics
Memory
Designers
Heinz Meister

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