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Jumbo · 2002

Krokodil unterm Bett

Rating
6.0 /10
Votes
7
Weight
1.0 /5
Players
2–6
Time
30 min

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Description

There are 24 wooden discs with a drawing on one side (cat, flashlight, owl, mouse spider...). There are two boards with an illustration of shoreline with a boat and a part of a garden. By selecting one of the boards or combining them there are 6 to 24 possible 'hiding' places (places where you can put the markers). All the markers are put face-up on the board. Everybody makes up some stories for himself about the placement. All markers are turned face-down. In turn each player tells one of his stories and turns over the corresponding marker. If he is correct, he can point to another marker and the next player must tell a story relating to that marker (and so on). If the marker does not correspond to the story, a wooden crocodile is placed on the markers. This marker may not be selected. Whoever remembered the most markers correctly wins the game.

Categories
Children's GameMemory
Mechanics
MemoryStorytelling
Designers
Helmut Huber

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