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Arrow Games Ltd · 1969

Finder's Keepers

Rating
5.2 /10
Votes
10
Weight
2.0 /5
Players
2–4
Time
20 min

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Description

Twenty-four cups are placed on the gameboard. At the beginning of the game, each cup covers a coin valued at 0, 5, 10 or 25. In turn, the players will spin the spinner to determine which shape cup may be lifted. If the player finds a coin, the player keeps the coin and replaces it with one’s own marker. A player is penalized for uncovering a marker. The game is over when a player has discard one’s own last marker. The player with the greatest total in coins is the winner.

Categories
Children's GameMemory
Mechanics
Memory
Designers
Marvin Glass

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