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SPIKA GmbH · 1969

Labyrinth

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2–6
Time
0 min

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Description

The players have to get one or two pawns from the black starting space through the maze to the yellow destination space. Movement is determined by a die. If the move of a meeple ends on a space with an arrow, the arrow determines the direction of movement for the next turn. Pawns are not allowed to turn around.

Categories
MazeRacing
Mechanics
Point to Point MovementRoll / Spin and Move

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