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SPIKA GmbH · 1969
Labyrinth
Rating
0.0
/10
Votes
0
Weight
0.0
/5
Players
2–6
Time
0
min
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Description
The players have to get one or two pawns from the black starting space through the maze to the yellow destination space. Movement is determined by a die. If the move of a meeple ends on a space with an arrow, the arrow determines the direction of movement for the next turn. Pawns are not allowed to turn around.
Categories
MazeRacing
Mechanics
Point to Point MovementRoll / Spin and Move