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(Web published) · 2005

Forts

Rating
6.0 /10
Votes
1
Weight
0.0 /5
Players
2–4
Time
10 min

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Description

All is not peaceful in Fortland. Each country on the square-shaped continent is preparing an army to conquer their neighbors. The only problem is that their neighbors have armies invading their countries as well! The only answer is to build forts. On each player's turn, that player rolls a six-sided die. The result is the number of actions their army must take this turn. Actions include marching, turning, building forts, and tearing down forts. The army must use all their actions during their turn, although they may be used in any order. Game System Icehouse Pieces

Categories
Abstract Strategy
Mechanics
Area Majority / InfluenceDice Rolling
Designers
Payton Swick

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