Spin-A-Tale
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Description
"Let your imagination run wild, as you spin a terrific tale..." This game comes in a yellow plastic case, which holds the spinner and cards, and has clips built into the side for score-keeping. Players take turns spinning the spinner, which will display a number (4,5,6, or 7) and a happy or sad face. That player must then take that number of cards (which display words such as "witch", "gorilla", "Something used in the bathroom", etc.) and has one minute ("No timer included") to tell either a "happy" or "sad" story using all of the words, to receive one point. First player to five wins.