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Aspen Books · 1996
Missionary: Impossible
Rating
5.3
/10
Votes
42
Weight
1.4
/5
Players
2–6
Time
30
min
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Description
The Goal: Be the first companionship or player to overcome all your Trials and complete 100 weeks of missionary service. Each player holds 6 cards. On your turn you draw one and play one. You progress through your mission laying down "Week" cards Mille Bornes style. Each round ends when one player completes 25 weeks. All the while opponents try to stop you placing on you "Trial" cards which you overcome with "Blessing" or "Transfer" cards.
Categories
Card GameReligious
Mechanics
SimulationTeam-Based Game
Designers
Todd HesterCurtis Taylor