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Simulations Canada · 1983
The Wilderness
Rating
6.4
/10
Votes
14
Weight
3.7
/5
Players
2
Time
120
min
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Description
The Wilderness is a high complexity brigade level study of 2 days in May of 1864. The players are placed in the positions of the leaders of the opposing Armies with leadership and command control systems modeled on the strengths and weaknesses of Civil War era command techniques as well as the influences of the participating individual commanders. Turns represent 2 hours of daylight and 5 hours of darkness. Hexes are scaled to 350 yards.
Categories
American Civil WarWargame
Mechanics
Hexagon Grid
Designers
Stephen Newberg