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Bambus Spieleverlag · 1999
Autoscooter
Rating
6.2
/10
Votes
216
Weight
2.1
/5
Players
2–8
Time
60
min
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Description
From the publisher: Crash as crash can... The object of the game is to crash the cars of the other players as often and as hard as possible. First all players choose simultaneously direction, speed and a turn number. Then they move one after another. The player who crashes loses points and - sometimes - his orientation. 4th Place 1992 Hippodice Spieleautorenwettbewerb.
Categories
Bluffing
Mechanics
Action QueueGrid MovementProgrammed MovementSimulationSimultaneous Action Selection
Designers
Günter Cornett