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Avalon Hill · 2006

Rocketville

Rating
5.1 /10
Votes
590
Weight
1.6 /5
Players
3–5
Time
45 min

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Description

Welcome to Rocketville—a retro-futuristic city of ambition, androids, and outrageous campaigning! In this fast-paced political contest, 3–5 players blast across the city’s districts, aiming to become mayor by winning the most votes. Each round, players simultaneously bid for control of a district using a secret card from their hand. Victory in a district earns a Campaign Token and a chance to draw new cards, claim endorsements, or collect power-boosting Robot and Promise tokens. Smart timing, bluffing, and calculated risk-taking are essential as players jockey for influence and try to predict their opponents' plays. But be warned—winning one district might mean losing your edge elsewhere. With ever-shifting momentum and bonus points awarded for collected endorsements, strategic hand management is key to building an unbeatable political machine. Gameplay Highlights: Secret bidding and simultaneous card play keep the action brisk and competitive. Point-to-point movement simulates a chaotic campaign trail through Rocketville's quirky neighborhoods. Special robot helpers and shady promises add unpredictable effects and replayability. Sci-fi theme and vintage pulp aesthetic bring charm to a streamlined area-control experience. Similar to: Farlight – Modular engine-building meets simultaneous bidding in a retro space-race. Monkeys on the Moon – Political shenanigans among ridiculous alien monkey tribes. Portal: The Uncooperative Cake Acquisition Game – Area control and sabotage in a pastel-colored bureaucratic nightmare.

Categories
PoliticalScience Fiction
Mechanics
Auction / BiddingHand ManagementPoint to Point Movement
Designers
Richard Garfield

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