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Blackrock Games · 2012

Merlin Zinzin

Rating
5.3 /10
Votes
53
Weight
1.0 /5
Players
2–6
Time
15 min

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Description

Merlin stole a spellbook to his father then was captured by the witch. His friends, Viviane, Lancelot, Guinevere and Arthur went looking for him and were able to deliver him ... Remains to reach the village of Broceliande to give the spellbook back to its owner but they are pursued by the monstrous cat Morpnage ... In this game, players join forces to lead all the characters to the village before being caught by the cat. Players will send (literally) spells on the track according to a precise technique indicated by a special dice. According to the case indicated by the spell, players will advance a character, use a secret passage, give a character invisibility or reverse the hourglass. But, these spells can also have side effects that will waste precious time to players. The cat wall advance whenever the hourglass will have elapsed (ie once per minute)or whenever and 3 spells have been sent off to the track spells. If the cat catch up a character on the board he or she will be eaten.

Categories
Action / DexterityChildren's GameComic Book / StripMedievalReal-time
Mechanics
Cooperative Game
Designers
Annick Lobet

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