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(Web published) · 2020

Throngs

Rating
8.3 /10
Votes
4
Weight
0.0 /5
Players
2
Time
40–90 min

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Description

An abstract game of invading and securing territory using standard pieces that move with different ranges depending on the pieces around them when they are placed, or first moved, on a turn. With experience, it is dynamic, sharp and tactical. The game starts with 3 stones on the board. Each turn consists of 2 moves. Pieces are normally added at the beginning of each move; but existing pieces can be moved, instead, to achieve an extended range of movement. Replacement-capture may be made during placement. There is a natural tension between using moves to spread out one's pieces, or to increase one's future range of movement from a specific point; or to create barriers to the opponent's expansion or to limit his range of throw. —description from the designer

Categories
Abstract StrategyPrint & Play
Mechanics
Area Majority / InfluenceGrid MovementHexagon GridMovement PointsStatic CaptureVariable Set-upZone of Control
Designers
Dale Walton

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