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nestorgames · 2013

Hong

Rating
8.5 /10
Votes
8
Weight
1.0 /5
Players
2
Time
30 min

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Description

Hong, named after a two-headed dragon in Chinese mythology, is a tile-laying game of asymmetrical goals for two players, invented in December 2012 by Néstor Romeral Andrés. Two players – MORE and LESS – share a common pool of identical squared pieces depicting two dragon heads and one dragon segment. A hong is a straight line of one or more segments with a dragon head on each end. The MORE player must create as many hongs as possible, while the LESS player must prevent that many hongs from being created. Note that open-ended dragons or pairs of heads with no segments in between them are not hongs.

Categories
Abstract StrategyMythology
Mechanics
Pattern BuildingTile Placement
Designers
Néstor Romeral Andrés

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