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Stoll & Einson · 1935

The Waterloo Game

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
1–2
Time
10 min

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Description

"Why did Wellington win?" This is an abstract challenge for one or two players. The board is a "T" shaped pattern of 33 squares in alternating colors. Each square is marked with the name of a Napoleonic battle. There are 32 playing pieces (like checkers) in two colors. The playing pieces are placed on the board, leaving the center "Waterloo" square empty. The object of the game is to "jump" every piece, leaving just one token left and positioned in the center space. In the two player version the contestants take turns making their jumps. Includes the 16" x 16" board and 32 tokens. The rules are printed inside the box.

Categories
Abstract Strategy

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