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Schaper · 1958

King of the Hill

Rating
5.2 /10
Votes
24
Weight
1.0 /5
Players
2–4
Time
20 min

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Description

Players take turns moving their marble to the top of the plastic mountain. If a marble lands on a hole, it is dropped in and comes out in a random fashion at a lower level cave. Marbles making it to the crown on top are dropped in, and will usually fall through to a lower level, but if the crown pops up, the player wins. Instead of a die, the game has a unique hourglass shaped teeter-totter piece which, when flipped, causes a small marble (keeping with the marble theme) to fall through a series of pegs to one of 6 slots at the bottom marked with numbers.

Categories
Children's GameRacing
Mechanics
Roll / Spin and Move
Designers
Marvin Glass

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