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Pabel Verlag · 1984

Drachenland

Rating
6.0 /10
Votes
1
Weight
2.0 /5
Players
2–6
Time
120 min

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Description

Players command the forces of one of the Clans at the island of Drachenland (Dragonland), trying to dominate the island by using different troop types like Heavy infantry, Light cavalry etc., lead by a clan leader and a clan sorcerer. An unbesieged clan castle yields income to (re-)build units. Each clan has also his own mythical creature (e.g. the Bear Clan a Bear), which can be summoned at its sanctuary for support. The island is represented by a hex grid with terrain and location features, the counters have to be mounted and cut, all components are in black and white on paper only. Drachenland was published in the German Fantasy Pulp Magazine Mythor in the Magazines No. 150 to 156, each containing a double page with map parts and counters on one side and rules (beside with some advertisements) on the other. Published in six parts the second one was published corrupted, so in No. 156 part two was published again, this time correctly. The Drachenland novel consists of Magazine No. 150 to 162.

Categories
DiceFantasyNovel-based
Mechanics
Dice RollingHexagon Grid
Designers
(Uncredited)

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