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Clipper · 1980

Fractie

Rating
5.5 /10
Votes
10
Weight
1.5 /5
Players
2–4
Time
60 min

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Description

This dutch game is about creating factions in a government. Initially a list of program points need to be filled in. The game starts with picking 7 tiles (from 150 available). These tiles represent persons in the government. By placing at least 2 adjecent tiles (they are numbered from A1 to J15, thus a total of 10 * 15 = 150) a faction appears. If a faction is adjecent to another faction the smallest faction is absorbed. Voting is then performed. Depending on the size of the factions a program point is selected or cancelled, so the player with the biggest factions has more chance for succeeding his points. By getting cards extra points can be gained, same for each placed tile to an owned faction.

Categories
Political
Mechanics
Open DraftingPattern RecognitionSet CollectionTile Placement
Designers
Hans Ludo van MierloMeindert Vrolijk

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