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asmodee · 2004

Sharur: Evolutions

Rating
4.4 /10
Votes
66
Weight
1.8 /5
Players
3–6
Time
90 min

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Description

In a world of science-fantasy inspired of the universes of Caza or Moebius, you will have to direct your people (among three races: humans, dragons, Arachnid ) and bring it towards the ultimate stage of development. Each player starts in a village producing : Evo (allowing to gain evolutions modifying the characteristics and confer special capacities) and Repro (to get new units). During the game, three cities will appear, they will give in their turn capacities Evo and Repro with the people controlling them. But for that, it will be necessary to fight! In the center of the boardgame, the Sharur mount is a important place, because great source of Evo, but it is also a dangerous place when the misadventure of the Sharur god decides to make a visit there to devour all those which are there. The game will propose to you to manage the evolutions of your people (you will be able to choose such or such way according to your choices of play or your strategy), with options such as spittle of acid, claws, flight, precognition, assassination, etc. The characteristic of the mechanisms of the play comes from the absence of luck in displacements and especially in the combat, and only the events cards will give some random in game.

Categories
Fantasy
Mechanics
Area MovementSimulation
Designers
Emmanuel Beltrando

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