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Harrison Games, New Zealand · 1992

World Cup Rugby

Rating
5.9 /10
Votes
6
Weight
1.5 /5
Players
2–16
Time
30 min

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Description

Billed as a "party" game, players are dealt various teams competing in a fictitious 32 team straight knockout rugby tournament. A die is rolled to determine in which of 6 countries the event will be held - which will benefit certain teams during the tournament. Teams are rated as A, B, or C - and matchups are resolved by rolling one of five specially numbered dice per team, depending on the strength of the them and the opposition. The winning team's 'manager' gain a chip, which can be traded in for a 'penalty' token at certain times. Playing a penalty token will add 3 points to your teams score in a match - allowing for a small amount of strategy. Once all the matches in a round are resolved, the remaining teams are reshuffled, and the next round played until the overall winner is determined - although rules are included for "buying" teams if all your own teams are knocked out.

Categories
Sports
Mechanics
Dice Rolling
Designers
(Uncredited)

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