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Last Unicorn Games · 1997
Dune CCG
Rating
6.4
/10
Votes
271
Weight
3.5
/5
Players
2–8
Time
60
min
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Description
A collectible card game (CCG) set in the Dune universe. Players are the heads of Minor Houses (sponsored by one of the familiar factions, e.g. Atreides) attempting to become a Great House and join the Landsraad. To win, a player must acquire both 10 spice and 10 favor. There are four types of combat (called rites); Duels and Battle which can gain a player favor, and Intrigue and Arbitration which gain a player Solaris (money). Spice can be acquired through card effects or bought from a limited supply. Online Play OCTGN - Direct Link CCG Workshop (no longer available)
Categories
Card GameCollectible ComponentsNovel-basedScience Fiction
Mechanics
Auction / BiddingDeck ConstructionVictory Points as a Resource
Designers
Matthew ColvilleOwen Seyler