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White Rabbit Games · 2000
The Great Safari
Rating
0.0
/10
Votes
0
Weight
1.0
/5
Players
3–5
Time
45
min
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Description
This game is a trick-taking game published in 2000. A variant of hearts, this game has 59 cards divided into 5 suits. The "endangered suit" acts like the heart suit in "Hearts", but are worth two points per card taken rather than one. In addition, the "Zoo" is a sideboard that the dealer can swap cards after the endangered suit has been declared but before the round starts. Many of the cards have additional rules text that affect the game in various ways. Play four hands (for four players); the player with the lowest score wins.
Categories
Card Game
Mechanics
Trick-taking
Designers
Tim KarielJeremy Walker