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RoosterFin, Inc. ยท 2016
Wizard Roll
Rating
4.6
/10
Votes
15
Weight
0.0
/5
Players
2โ6
Time
15โ30
min
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Description
Description from the publisher: Players take turns rolling two custom dice to try to match the pattern on their Spell Card. Each spell card is worth a varying number of points depending upon the difficulty of completion (2-5 points). A magic wand result on a die also allows you to force an opponent to return his runes/elements to the bank, preventing them from completing their Spell Card. First player to seven points wins.
Categories
DiceFantasy
Mechanics
Dice RollingPattern BuildingPattern Recognition