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Academic Gaming Review · 2003

Third World

Rating
4.0 /10
Votes
1
Weight
2.0 /5
Players
2–0
Time
0 min

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Description

"Card game for 2+ players. Simulation of problems facing third world countries. Each player controls his own Third World country." The deck includes six types of cards: Political Reforms, Economic Reforms, Ecological Reforms, Political Crises, Economic Crises, and Ecological Crises. Each player has three statistics that are tracked during the game: Political Stability, Economic Stability, and Ecological Stability. Each category starts with a value of 20. A value of zero or less in Political Stability represents Anarchy & Civil War. Zero or less in Economic Stability represents Economic Collapse, and zero or less in Ecological Stability represents an Ecological Disaster. A player wins by achieving a score of 30 or more in all three categories.

Categories
Card GameEconomicEnvironmentalPolitical
Mechanics
Simulation
Designers
Lloyd Krassner

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