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Schmidt International ยท 0

La Cigale et la Fourmi

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2โ€“4
Time
15โ€“30 min

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Description

The game theme refers to a tale by La Fontaine: The grasshopper and the ant. Each player starts with his ant tile in one corner of the board designed as a 9 by 9 grid. On your turn, place one tile of your hand on the board to extend your route and advance your ant on it. Alternatively, with a grasshopper tile, you can block the route of an opponent. By paying a grain of wheat, you can deblock your route. By landing on a space with a grain of wheat, you collect it. The player with the most grains wins. —user summary

Categories
Children's Game
Mechanics
Grid MovementNetwork and Route BuildingSquare GridTake ThatTile Placement
Designers
Yves HirschfeldGilles Monnet

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