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3W (World Wide Wargames) · 1985
Custer's Luck
Rating
5.4
/10
Votes
52
Weight
2.1
/5
Players
1–3
Time
180
min
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Description
Four scenarios re-create the U.S. Army’s ill-fated 1876 campaign against the Sioux and their allies. One to three players (all scenarios play solitaire) direct the various army commands: Crook’s, Terry’s/Gibbon’s and, of course Custer’s. The Indians move on the results of a double-dice roll against a wander table. There are rules for scouting, surprise attacks, mule and wagon supply-trains and the river-boat “Far West”. Published in The Wargamer Magazine issue 45.
Categories
American Indian WarsAmerican WestFightingPost-NapoleonicWargame
Mechanics
Dice RollingHexagon GridSimulation
Designers
Wayne C. Close