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(Self-Published) ยท 0

Deviation

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2โ€“3
Time
10โ€“90 min

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Description

Path building game that uses tile placement with color coordinated line segments to move totems, with the objective to move the opponent to a designated "kill spot". —description from the designer

Categories
Abstract Strategy
Mechanics
Tile Placement
Designers
Jose Garcia (II)

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