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Wargames Research Group · 1973

Setting up a Wargames Campaign

Rating
6.9 /10
Votes
13
Weight
3.3 /5
Players
2–10
Time
480 min

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Description

"Almost all new wargamers start their careers by fighting a succession of single, unconnected battles;...but before very long he begins to feel that something is lacking, that these individual games...need some connecting link to make them more satisfying and to give an objective other than just trying to destroy the other fellow's army. In their words, the desire to fight campaigns rather than battles." ( From the authors introduction) A practical book on setting up a miniatures campaign for a variety of eras stretching from ancient times to WW2, with chapters on map making & movement, contacts and battles, umpired games, supply and finance, creating worlds and characters, campaign newspapers, political skull drudgery, with full rules for the authors Hyborian Campaign set in the world of Robert E. Howards' Conan the Barbarian. Soft cover publication. 76 pages, with one illustration and numerous tables.

Categories
AncientBookFantasyMiniaturesNauticalPoliticalWargameWorld War IWorld War II
Mechanics
Dice RollingVariable Player Powers
Designers
Tony Bath

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