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Schmidt Spiele · 1992
Gold Connection
Rating
6.4
/10
Votes
167
Weight
1.8
/5
Players
2–4
Time
60
min
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Description
Borrowing elements of his classic 'push your luck' game, Can't Stop, Sackson places participants in the role of gold looters in this game. Players move around to various locations inside a vault filled with gold bars. Dice are rolled to capture bars with numbers on them, with the idea that bigger-numbered bars that are far from your starting location on that turn are the most difficult gold bars to acquire. You can continue collecting gold on your turn until you either miss a dice attempt or decide you've collected enough for one turn.
Categories
Dice
Mechanics
Dice RollingPush Your LuckSet Collection
Designers
Sid Sackson