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Tesco · 0

Catch Me If You Can

Rating
3.1 /10
Votes
6
Weight
1.0 /5
Players
2–4
Time
45 min

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Description

Each player selects a set of 1 Ghost and 3 Runners of a color and places them at the GO position. Players take turns to pop the dice and move their ghost and runners. Only the Ghost may send Runners back to Go. The first player to get all 3 Runners to the destination position is the winner.

Categories
DiceRacing
Mechanics
Roll / Spin and Move
Designers
(Uncredited)

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