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Noris Spiele · 1972

Spionage

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2
Time
0 min

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Description

Each player has 15 agents, 4 bases and 1 robot. The game is played on a playing field with a network of paths over which you move your pieces and on which you can set up bases. The player whose turn it is rolls 2 dice and can convert the points rolled into: Movement of the individual agents (1 dice point each), deployment of the robot (9 dice points), establishment of a base (6 dice points), air strike (10 dice points), air landing (12 dice points). In addition, it is possible to waive the dice roll and save additional dice points for an action in the next round. For this, however, the action of the next round must be announced and also executed. The player who first manages to occupy 3 squares in the opponent's headquarters by eliminating foreign agents wins the game. —user summary

Categories
DiceSpies / Secret Agents
Mechanics
Dice RollingMovement PointsTrack Movement

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