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(Web published) · 2008
Kokorin Kastle
Rating
6.8
/10
Votes
6
Weight
1.0
/5
Players
4–10
Time
15
min
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Description
This author brings to us a new game playable even by 'blind' people. Each player must get safely back to his/her room at Kokorins' Kastel, but they can only do so using the clues that are given by the rooms that are on the path back to their own room. These clues are about the smells of the rooms caused by bats, rats, zombies, and so on ... that live in the Kastel
Categories
ExplorationHorrorMemoryPrint & Play
Mechanics
MemoryPattern Recognition
Designers
Perepau Llistosella