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Ion Game Design · 2023

Sammu-ramat: The Gates of Kalhu

Rating
10.0 /10
Votes
1
Weight
0.0 /5
Players
3–5
Time
10–20 min

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Description

It is the year 801 BC in the Neo-Assyrian Empire, Ancient Mesopotamia. Queen Sammuramat’s capital Kalhu is being attacked by the Enemy, and her bannermen are rallying to form a Queen’s Guard to defend the city. This card game simulates a field battle outside the Gates of Kalhu. You will need two decks: One for the Enemy and one for Queen’s Guard of 2-4 players. ♠ represent Military, ♦ represent Supplies, ♣ represent Diviners (Priests) and ♥ represent Medicine. The game is played by taking tricks, where the first-played card decides what suit to follow. Winning a ♠ trick means that the opponent side will take Military Power losses. The team that gets the opponent side down to Zero Military wins the game. -description from designer

Categories
AncientCard GamePrint & Play
Mechanics
Card Play Conflict ResolutionCommunication LimitsTrick-taking
Designers
Petter Söderberg

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