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Aristospel · 0
Scout-spelet
Rating
6.0
/10
Votes
1
Weight
1.0
/5
Players
2–6
Time
30
min
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Description
Your team of Boy Scouts must go to each checkpoint in order and there try to accomplish the task assigned to the checkpoint - Light a fire, Tracking, Cross a river, Tie knots etc.. The game takes place in "Skatboda" and the game board is a drawing of the countryside surrounding it with a grid overlaid. Players move with a d6 - one "eye" equals one square. When you reach a checkpoint you roll a dice to find out wich card you get. There are six cards per checkpoint ranging from 0 to 40 points depending on how well your group performed their task.
Categories
AdventureChildren's Game
Mechanics
Dice RollingRoll / Spin and Move
Designers
(Uncredited)