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Designing Social Interfaces · 2010

Social Mania

Rating
0.0 /10
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0
Weight
0.0 /5
Players
2–8
Time
45 min

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Description

In Social Mania, players form teams that compete with each other to develop and deliver the best experiences before time runs out. The team that ships products delivering the best experiences over a period of four quarters (20 minutes) will score the most points and win the game! But watch out—the other teams may sabotage your best efforts by playing anti-patterns. Simplified cards and play structure. Includes newly added VC cards. The time monitor becomes the VC. Teams must pitch their product for extra points and the win. Includes: Product Cards Deck (184 cards) VC Cards Deck (5 cards) Rules for Social Mania Beta III Document

Categories
Card Game
Mechanics
Pattern BuildingSet Collection

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