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Fantasy Flight Games · 2002
Mag·Blast (Second Edition)
Rating
6.4
/10
Votes
715
Weight
1.5
/5
Players
2–8
Time
20
min
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Description
First edition with new artwork and extra Flagships, Actions and Ship upgrades. Upgrades include; 2nd Gun (2 Shots without Direct Hit being played); Security Force to prevent Boarding; Turret Defense (cannot be targeted by Fighters/Bombers); Long Range Cannon (allow Ships to fire into adjacent zones). Re-implements: Mag·Blast Re-implemented by: Mag·Blast: Third Edition
Categories
Card GameScience Fiction
Mechanics
Campaign / Battle Card DrivenHand ManagementPlayer EliminationTake ThatVariable Player Powers
Designers
Christian T. PetersenAnders M. Petersen