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HABA · 1997

Willi Waldwichtel

Rating
5.5 /10
Votes
5
Weight
1.0 /5
Players
2–4
Time
10 min

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Description

The goal is to gather as many good mushrooms as possible. As players move, they distribute mushrooms to wooden board. Mushrooms are coded at the bottom whether they are good (worth 2 points), wormy (1 point), or uneatable (a negative point). Other players see what type the mushroom is as it is placed. Once all the mushrooms have been placed, players move about the board, harvesting mushrooms they think are good and giving to their opponents mushrooms they think are bad. Once all mushrooms are gathered, then players check the mushrooms in their possession and add the scores.

Categories
Children's GameExplorationMemory
Mechanics
Dice RollingMemory
Designers
Rik van Even

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