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Ideal · 1969

Radar Search

Rating
5.0 /10
Votes
32
Weight
1.2 /5
Players
2
Time
30 min

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Description

One player is the spy who has two ships trying to get to a location and back to his hideout. The other player, the agent, sits on the other side of the upright board and has one helicopter that moves twice as fast, and tries to catch either spy ship. The game features a "radar scope", which the agent uses every other turn to see where one of the spy's ships is. Each piece is connected by a wire to the board. When the agent is on the same space as the spy, a buzzer goes off.

Categories
BluffingDeductionElectronicSpies / Secret Agents
Mechanics
Point to Point MovementSecret Unit DeploymentVariable Player Powers
Designers
(Uncredited)

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