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GMT Games · 1993

Rise of the Luftwaffe

Rating
7.1 /10
Votes
549
Weight
2.1 /5
Players
2–8
Time
20 min

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Description

"Rise of the Luftwaffe" is the first in Down in Flames series of card wargames that simulate World War 2 air combat. Each player has a hand of maneuver cards which he uses to improve his position relative to an enemy plane or fire on the enemy. The opponent is allowed to counter the maneuver by playing cards of his own, to which original player can counter back, etc. The last player to play a card determines whether the original action occurs or not. Each plane is rated with horsepower (which indicates how many card you can draw), performance (how many cards to be held), burst (the values of fire cards that can be played), etc. The number of cards in your hand abstractly represents the momentum of each aircraft. A dogfight lasts a mere 6 turns and take about 15 minutes to play. There are also campaign games which represent a number of interconnected missions and various operations the players can take. A campaign can take about 2-3 hours.

Categories
Aviation / FlightCard GameWargameWorld War II
Mechanics
Campaign / Battle Card DrivenHand ManagementOpen DraftingScenario / Mission / Campaign GameSimulation
Designers
Gene BillingsleyRodger B. MacGowanDan Verssen

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