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Garphill Games · 2012

Plethora

Rating
5.8 /10
Votes
64
Weight
2.8 /5
Players
2–4
Time
60 min

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Description

The aim is to have the most nobility points at the game’s end. Players buy nobility cards using gold, which is gained by completing commissions for the city’s nobles. When players visit any of the 3 nobles they are given a rendezvous destination, where they can receive a commission. A commission involves traveling to 1 or more locations and using silver to buy pearl, amber or sapphire gemstones. After delivering the gemstones, they are rewarded with silver (useful for completing further commissions) and gold (for buying nobility cards). The game ends when only 2 nobility cards remain.

Categories
EconomicFantasyMedieval
Mechanics
Commodity SpeculationModular BoardPick-up and Deliver
Designers
Shem Phillips

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