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Sierra Madre Games ยท 2011

Bios: Megafauna

Rating
6.8 /10
Votes
816
Weight
3.7 /5
Players
1โ€“4
Time
60โ€“120 min

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Description

In Bios: Megafauna, a reworking of Phil Eklund's own American Megafauna, players start as proto-dinosaurs or proto-mammals, starting in the post-holocaust world of the Permian catastrophe. Animals are tracked by dentition, size, aggressiveness, swiftness, browsing, grazing, burrowing, swimming, behavior, and insect-eating. Plants and animals that have gone extinct are collected in an area on the map called the tarpits. These tiles are distributed among the most populous players as victory points during four scoring rounds. Players cope with intense competition and environmental changes by starting new species and mutating them. Create bizarre chimeras, from vegetarian velociraptors to flying dolphins. Establish subterranean civilizations, tame fire, or just be super-sexy. Reimplements: American Megafauna

Categories
AnimalsEnvironmentalPrehistoric
Mechanics
Area Majority / InfluenceEnd Game BonusesEventsGrid MovementHidden Victory PointsIncrease Value of Unchosen ResourcesMovement PointsMulti-Use CardsOpen DraftingSimulationSolo / Solitaire GameSquare GridSudden Death EndingTagsVariable Player PowersVariable Set-up
Designers
Phil Eklund

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