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Stock-Car

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2
Time
5 min

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Description

Every player has 5 tiles with numbers from 2 - 6. On the other side of the tiles you can see a broken car. The board is a circle with 16 fields, 8 in blue, 8 in red. Each player places his tiles on his half of the racetrack. The numbers are hidden, all tiles are revealed at the same time. Red starts the game. A car is pulled as many fields as the number indicates. If this field is occupied, the opposing car is beaten and placed with the other side as a blockade on a free field on the racetrack. This field is no longer included in the setting. It wins who has beaten first all opposing cars. —user summary

Categories
Racing
Mechanics
Pattern Movement
Designers
Dan Glimne

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