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(Looking for a publisher) · 2006

Nuts and Bolts

Rating
7.0 /10
Votes
1
Weight
2.0 /5
Players
3–5
Time
60 min

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Description

Players attempt to build 3 specific robots by trading for certain robot parts. As parts become scarce, trading becomes more intense. A wrench is thrown into the mix. The player in charge of the wrench decides how many parts will be traded. He also uses the wrench to determine turn order. The first person to build their robots first, wins. Don't forget to do the "Robot" dance when your robot is complete.

Categories
Card Game
Mechanics
Set CollectionTrading
Designers
John Snell

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