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Heidelberger Spieleverlag · 2009

Raupino

Rating
0.0 /10
Votes
0
Weight
0.0 /5
Players
2–6
Time
15 min

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Description

The goal is to turn a caterpillar into a butterfly. There are chrysalis cards and leaf cards which have to be matched (memory style, but the leaf cards are assigned to the players while chrysalis cards are in a common pool). When only two players have leaves left, the player with most pairs (two points each) and leaves (one point each) is the winner.

Categories
AnimalsChildren's Game
Mechanics
Memory
Designers
Frank Stark

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