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Synergy Games · 1986

Powerplay

Rating
6.3 /10
Votes
7
Weight
2.0 /5
Players
2–6
Time
60 min

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Description

In Powerplay, players strive to build an empire in a competitive world market by collecting country cards, either by pick-up or by negotiation. When tabled, a country can be invested in by using money cards and defended using defend card. Power cards can be used to expand one's own empire, or diminish another player's empire. Only undefended countries can be attacked by power cards. Open negotiation to better one's position can lead to dealings with other players in order to expand each other's empires. A simple take-that type game. There is a bit of set building. Each player has 6 cards of varying strength, some with special abilities. Each turn, you either draw a replacement from the deck, trade a card with another player, or challenge a player a match. Matches are resolved like War. The wealthiest player at the end of the game is the winner.

Categories
Card GameNegotiationPolitical
Mechanics
Set CollectionTrading
Designers
(Uncredited)

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