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(Web published) · 2013

Alpha

Rating
7.3 /10
Votes
2
Weight
0.0 /5
Players
2
Time
30–60 min

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Description

IntroductionAlpha is a territory and connection game for two players: Black and White. It's played on the cells of a hexhex board, which is initially empty. The suggested board size is between 5 and 8 cells per side. Both players must have access to a sufficient number of black and white stones. DefinitionsA group is a set of connected, like-colored stones. A single stone is also a group. PlayBlack plays first, then turns alternate. On their turn, a player must place one stone of any color on an empty cell. The game ends when the board is full. A player's score is the product of the size of the largest group of their color and the number of distinct groups of their color. The player with the higher score in the final position wins. In the event of a tie, whoever has fewer stones of their color on the board wins. Pie ruleThe pie rule is used to make the game fair. This means that White will have the option, on his first turn only, to change sides instead of making a regular move.

Categories
Abstract Strategy
Mechanics
Area Majority / InfluenceChainingConnectionsPaper-and-PencilPattern Recognition
Designers
Luis Bolaños Mures

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