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(Unknown) · 1985

Choko

Rating
7.0 /10
Votes
2
Weight
2.0 /5
Players
2–4
Time
30 min

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Description

The goal of Choko is to simply be able to the last player with the ability to move. On each turn, a player moves once, twice or three times depending on the throw of the die. Pawns are moved orthoganally. After a pawn is moved, its previous position is marked with a pawn. As the game progresses, pawns become increasingly constricted. As a new counter is added to the boatd with each move, players are able to define areas where there opponents do not have access. —user summary

Categories
Abstract StrategyDice
Mechanics
Area Majority / InfluenceDice RollingEnclosure
Designers
Richard Manderson

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