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HABA · 2009
Monstersnack
Rating
6.2
/10
Votes
5
Weight
0.0
/5
Players
2–5
Time
10
min
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Description
A monster wants to eat. The players take turns placing food cards on a stack - but the monster only wants so much of each kind of food (similar to a nutrition pyramid). When a player thinks that the previous card extended the limit, he or she can challenge it - if correct, he or she gets a carrot, if false, the player who played the card gets the carrot. The first player to collect four carrots is the winner.
Categories
Children's GameFantasyMemory
Mechanics
Memory
Designers
Markus Nikisch